Autodesk 3ds Max 2019 for Beginners: A Tutorial Approach is a tutorial-based textbook that introduces the readers to the basic features of 3ds Max 2019 created on the real-world model through tutorials. The textbook caters to the needs of both the novice and the advanced users of the software. This textbook will help you unleash your creativity and help you create simple and complete 3D models and animations. The textbook will help the learners transform their imagination into reality with ease.
Salient Features
- Consists of 17 chapters and 5 real-world based projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation.
- Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
Table of ContentsChapter 1: Introduction to Autodesk 3ds Max 2019
Chapter 2: Primitive Objects - I
Chapter 3: Primitive Objects - II
Chapter 4: Working with Splines - I
Chapter 5: Working with Splines - II
Chapter 6: Lofting, Twisting, and Deforming Objects
Chapter 7: Material Editor: Creating Materials
Chapter 8: Material Editor - Texture Maps - I
Chapter 9: Material Editor - Texture Maps - II
Chapter 10: Material Editor: Controlling Texture Maps
Chapter 11: Material Editor: Miscellaneous Materials
Chapter 12: Interior Lighting - IChapter 13: Interior Lighting - II
Chapter 14: Animation Basics
Chapter 15: Complex Animation
Chapter 16: Rendering
Chapter 17: Creating Walkthrough
Project 1: Creating a Windmill
Project 2: Creating a Diner
Project 3: Architectural Project
Project 4: Corporate Design Project
Project 5: Creating a Computer Center
Chapter 2: Primitive Objects - I
Chapter 3: Primitive Objects - II
Chapter 4: Working with Splines - I
Chapter 5: Working with Splines - II
Chapter 6: Lofting, Twisting, and Deforming Objects
Chapter 7: Material Editor: Creating Materials
Chapter 8: Material Editor - Texture Maps - I
Chapter 9: Material Editor - Texture Maps - II
Chapter 10: Material Editor: Controlling Texture Maps
Chapter 11: Material Editor: Miscellaneous Materials
Chapter 12: Interior Lighting - IChapter 13: Interior Lighting - II
Chapter 14: Animation Basics
Chapter 15: Complex Animation
Chapter 16: Rendering
Chapter 17: Creating Walkthrough
Project 1: Creating a Windmill
Project 2: Creating a Diner
Project 3: Architectural Project
Project 4: Corporate Design Project
Project 5: Creating a Computer Center
To order this book, please visit the following links: |
Autodesk 3ds Max 2019 Textbook:- https://www.cadcim.com/autodesk-3ds-max-2019-for-beginners-a-tutorial-approach
Download eBook @ our eStore:- https://ebooks.cadcim.com/product/autodesk-3ds-max-2019-for-beginners-tutorial-approach19th-edition
Kindle Edition:- https://www.amazon.com/Autodesk-3ds-Max-2019-Beginners-ebook/dp/B07MWXC52P
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